commit
2c765efa03
@ -0,0 +1,5 @@
|
||||
.pio
|
||||
.vscode/.browse.c_cpp.db*
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
.vscode/ipch
|
||||
@ -0,0 +1,10 @@
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||||
{
|
||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||
// for the documentation about the extensions.json format
|
||||
"recommendations": [
|
||||
"platformio.platformio-ide"
|
||||
],
|
||||
"unwantedRecommendations": [
|
||||
"ms-vscode.cpptools-extension-pack"
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||||
]
|
||||
}
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||||
@ -0,0 +1,39 @@
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||||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
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||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the usual convention is to give header files names that end with `.h'.
|
||||
It is most portable to use only letters, digits, dashes, and underscores in
|
||||
header file names, and at most one dot.
|
||||
|
||||
Read more about using header files in official GCC documentation:
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||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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@ -0,0 +1,46 @@
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This directory is intended for project specific (private) libraries.
|
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PlatformIO will compile them to static libraries and link into executable file.
|
||||
|
||||
The source code of each library should be placed in a an own separate directory
|
||||
("lib/your_library_name/[here are source files]").
|
||||
|
||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
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||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
and a contents of `src/main.c`:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
||||
@ -0,0 +1,17 @@
|
||||
; PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:uno]
|
||||
platform = atmelavr
|
||||
board = uno
|
||||
framework = arduino
|
||||
lib_deps =
|
||||
arduino-libraries/LiquidCrystal@^1.0.7
|
||||
pololu/FastGPIO@^2.1.0
|
||||
@ -0,0 +1,168 @@
|
||||
#include <LiquidCrystal.h>
|
||||
LiquidCrystal lcd(8, 9, 4, 5, 6, 7);
|
||||
char LCD_Row_1[17];
|
||||
char LCD_Row_2[17];
|
||||
|
||||
#include <FastGPIO.h>
|
||||
#define DREAD(x) FastGPIO::Pin<x>::isInputHigh()
|
||||
#define DHIGH(x) FastGPIO::Pin<x>::setOutputHigh()
|
||||
#define DLOW(x) FastGPIO::Pin<x>::setOutputLow()
|
||||
|
||||
#define ENC_A 3 // D3
|
||||
#define ENC_B 2 // D2
|
||||
volatile long spindlePos = 0; // Spindle position
|
||||
long last_spindlePos = 0;
|
||||
int delta_mot = 0;
|
||||
int steep_by_click = 1;
|
||||
|
||||
#define DIR 11
|
||||
#define STEP 12
|
||||
#define ENA 13
|
||||
|
||||
enum Pressed_Key
|
||||
{
|
||||
Key_None,
|
||||
Key_Right,
|
||||
Key_Up,
|
||||
Key_Down,
|
||||
Key_Left,
|
||||
Key_Select
|
||||
};
|
||||
byte Pressed_Key=Key_None;
|
||||
boolean key_flag=false;
|
||||
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
// put your setup code here, to run once:
|
||||
lcd.begin(16, 2);
|
||||
snprintf(LCD_Row_1, 17," Hello world");
|
||||
Print();
|
||||
|
||||
pinMode(ENC_A, INPUT_PULLUP);
|
||||
pinMode(ENC_B, INPUT_PULLUP);
|
||||
attachInterrupt(digitalPinToInterrupt(ENC_A), spinEnc, FALLING);
|
||||
|
||||
pinMode(DIR, OUTPUT);
|
||||
pinMode(ENA,OUTPUT);
|
||||
digitalWrite(ENA, LOW);
|
||||
pinMode(STEP, OUTPUT);
|
||||
digitalWrite(STEP, HIGH);
|
||||
Serial.println("Start ...");
|
||||
new_divider();
|
||||
}
|
||||
|
||||
|
||||
void loop()
|
||||
{
|
||||
// put your main code here, to run repeatedly:
|
||||
menu();
|
||||
if (spindlePos != last_spindlePos) {
|
||||
snprintf(LCD_Row_2, 17, "Enc: %3ld ", spindlePos);
|
||||
Print();
|
||||
delta_mot = spindlePos - last_spindlePos;
|
||||
if (delta_mot != 0) {
|
||||
|
||||
if (delta_mot > 0) {
|
||||
DHIGH(DIR);
|
||||
} else {
|
||||
DLOW(DIR);
|
||||
delayMicroseconds(100);
|
||||
}
|
||||
for (int i=0; i <= (abs(delta_mot) * steep_by_click) ; i++ ) {
|
||||
DLOW(STEP);
|
||||
delayMicroseconds(500);
|
||||
DHIGH(STEP);
|
||||
delayMicroseconds(500);
|
||||
}
|
||||
}
|
||||
|
||||
Serial.println(spindlePos);
|
||||
last_spindlePos = spindlePos;
|
||||
}
|
||||
}
|
||||
|
||||
void menu()
|
||||
{
|
||||
int ADC_value = analogRead(A0);
|
||||
if (ADC_value < 50) Pressed_Key=Key_Right;
|
||||
else if (ADC_value < 180) Pressed_Key=Key_Up;
|
||||
else if (ADC_value < 330) Pressed_Key=Key_Down;
|
||||
else if (ADC_value < 520) Pressed_Key=Key_Left;
|
||||
else if (ADC_value < 830) Pressed_Key=Key_Select;
|
||||
else Pressed_Key = Key_None;
|
||||
|
||||
if (!key_flag)
|
||||
{
|
||||
switch (Pressed_Key)
|
||||
{
|
||||
case Key_Left:
|
||||
MenuKeyLeftPressed();
|
||||
break;
|
||||
case Key_Right:
|
||||
MenuKeyRightPressed();
|
||||
break;
|
||||
case Key_Up:
|
||||
MenuKeyUpPressed();
|
||||
break;
|
||||
case Key_Down:
|
||||
MenuKeyDownPressed();
|
||||
break;
|
||||
case Key_Select:
|
||||
MenuKeySelectPressed();
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (Pressed_Key == Key_None) key_flag = false;
|
||||
}
|
||||
void new_divider()
|
||||
{
|
||||
key_flag= true;
|
||||
memset (LCD_Row_1, ' ' ,17);
|
||||
snprintf(LCD_Row_1, 17,"Steep/Click: %3hd", steep_by_click);
|
||||
Print();
|
||||
|
||||
}
|
||||
void MenuKeySelectPressed()
|
||||
{
|
||||
spindlePos = 0 ;
|
||||
}
|
||||
void MenuKeyRightPressed()
|
||||
{
|
||||
}
|
||||
void MenuKeyLeftPressed()
|
||||
{
|
||||
}
|
||||
void MenuKeyUpPressed()
|
||||
{
|
||||
if (steep_by_click < 10) {
|
||||
steep_by_click++;
|
||||
new_divider();
|
||||
}
|
||||
}
|
||||
|
||||
void MenuKeyDownPressed()
|
||||
{
|
||||
if (steep_by_click > 1) {
|
||||
steep_by_click--;
|
||||
new_divider();
|
||||
}
|
||||
}
|
||||
|
||||
void Print()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(LCD_Row_1);
|
||||
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(LCD_Row_2);
|
||||
}
|
||||
|
||||
// Called on a FALLING interrupt for the rotary encoder pin.
|
||||
// Keeps track of the position.
|
||||
void spinEnc()
|
||||
{
|
||||
int delta;
|
||||
delta = DREAD(ENC_B) ? -1 : 1;
|
||||
spindlePos += delta;
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
||||
Loading…
Reference in new issue